Chapter 6: Hidden Surfaces
Questions
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Define the hidden surface problem.
(Appeared in: 2009, 2010, 2013, 2015, 2017, 2019, 2021)
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Why are hidden surface algorithms needed?
(Appeared in: 2009)
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Write down the z-buffer algorithm.
(Appeared in: 2010, 2014, 2016, 2018, 2020)
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How does the z-buffer algorithm determine which surface is hidden?
Or, Describe the z-buffer algorithm for removing hidden surfaces from pictures.
(Appeared in: 2009, 2015, 2017, 2021)
Or, Name and describe an efficient algorithm used to overcome the hidden surface problem.
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Why is it called the Z-buffer algorithm?
(Appeared in: 2013)
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What is coherence? Explain the different types of coherence.
(Appeared in: 2016)
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Given points P1(1,2,0),P2(3,6,20),P3(2,4,6)P_1(1, 2, 0), P_2(3, 6, 20), P_3(2, 4, 6) & a viewpoint C(0,0,10)C(0, 0, 10), determine which points obscure the others when viewed from CC.
(Appeared in: 2014, 2019)
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What is ray tracing?
(Appeared in: 2010, 2015, 2017)
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How are visible surfaces determined using ray tracing algorithms?
(Appeared in: 2013)
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What kinds of problems do we face in the hidden surface problem?
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Discuss Painter’s algorithm for visible surface determination.
(Appeared in: 2021)
Let me know if further refinements are needed!